Being in Space

Being in Space

Complexity Design

Shoulds

People will be people and systems will be systems.

Nitzan Hermon
Sep 16, 2025
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Should’s are the output of a complicated system.

The standards, the jigs and the protocols that come before the scaffolding of efficiency. The straight lines that hope to contain the circles of human thinking and creativity.

“Nature is wiggly. Everything wiggles ... we say well let’s get things straightened out, let’s get this ironed out, let’s get…

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